However,
RO is not just fun and games. There are countless people who take
the game much more seriously. Since one of the better ways to
enjoy the RO world is to be highly skilled, many adventurers dedicate
themselves to the levelling up of their character. And since the
training process is not a short procedure, this cumulates into
many hours of endless mouse'clicking. That itself is part of the
game's addictive property. The desire to be the strongest, to
search for that elusive item, to climb to the top as the best
organization or guild in the world' all these contribute to the
strong desire to keep playing the game. Orcas has been playing
RO for almost six months now, and though he only spends 15 hours
a week in the game (low compared to many), he is still going strong.
I have only been involved in RO for barely two days and already,
I see myself as a part of this brightly'coloured world.
How
can a game, with simple graphics, sugar'cute illustrations and
straightforward gameplay, be so addictive? I approached an experienced
RO player with this question. Vale Wong is a 20'year'old student
of VCA (Victorian College of the Arts), studying to be a composer.
In the RO world, he was once better known as Val Phoenix, one
of the strongest magicians in RO's Saskray server and headed Blood
of Divinity, one of the top guilds then. Vale had played RO for
over a year, starting in November 2002 and quitting around the
same time the following year. In that period, he trained his character
to high levels and mastered the skills needed to reach greatness.
I was confident a person who had entered this world, managed to
attain fame and fortune there and then leave, could answer my
question.
"It's like real life but better," Vale explains, "better because
it's a world you can escape to, one without needing to work, study
and all that." RO was Vale's first experience of an online RPG
game and he was enchanted by it.
"It's a fun game. Not to mention overly cute, but still very enjoyable
to play," he says. But according to Vale, it is not the gameplay
that attracted him but the interaction between people. For him,
this was the attraction. "I was so fascinated by the people I
met, they were the nicest people around!" he gushes. "My social
circle grew and I met so many good friends." It reads almost like
a movie script, though more fantastic than usual. He had chanced
upon a female priest who was offering teleportation services for
a small fee. Laughing at the situation, he offered to help train
her and earn some money. After several such sessions, they became
friends. It was then he decided to start his own guild (Blood
of Divinity) and go around recruiting members.
The
dedication and hard work Vale had invested into the interactive
bond between himself and his members is nothing short of inspiring.
Even now, he can still remember their actual names and how they
had met. "Let's see, there was Hamish from Sydney, Ricky from
Alaska, Pierre Luc from Canada, Charlotte from Germany, Demi from
Canada, Vasily from South Australia, John from California and
Fong from London," he recites with a grin. "And they were all
such wonderful people! For example, Pierre Luc is a musician so
when we met, we had loads in common and could talk about a lot
of things!" Apart from that astonishing display of memory power,
Vale also looked after the guild members by helping them train,
purchasing items and weapons for them and organizing interesting
events.
There is some real work involved too' a lot of work, in fact.
"I put in tons of research in the most important thing: organising
the best time for everybody to meet. There were a lot of emails
sent to gain information on the perfect time for a gathering.
It's especially important in the planning of events and such."
Vale believed that to actually run a guild, he had to invest more
than 6 hours a day in playing RO. To do it really well, it would
easily take 10 hours. Do the math and you will require at least
70 hours a week minimum of RO gaming. Naturally, that would affect
anybody's daily timetable. Keep in mind that Vale was a student
then and though he still did manage to go to school, his studies
suffered.
"With
almost 10 hours of being online, there is little time to actually
do any work," he says with a sheepish grin. "My music writing
deteriorated quite a bit and that wasn't very good. Also, I had
to go to Japan for a while and had an exam waiting for me when
I returned. So in the end, I had to stop."
Does he now regret dropping out of RO?
He replies both no and yes. No, because by leaving RO, he could
concentrate more on his studies and social life. It is always
good, after all, to have more free time.
And yes, parts of him do regret leaving RO, because after he left,
his guild lost its main focal point and collapsed. The members
drifted off to different, separate realms. "It really is sad to
see something you've built from scratch just disappear into nothing.
And even though it was just virtual, it felt very, very real to
me."
And
there it was. The answer I was searching for. People were attracted
to RO because it felt so real. It was a place to live alternate
lives. When I played it, I was amazed at the number of things
one could do there, more so at the level of social interaction
between players. A person could make partners, friends and enemies
easily. "Of course I made enemies. It happens sometimes during
PVP (Player Versus Player) or when somebody KSes (Kill Steals).
There are moments of tension and there will be arguments."
Vale also mentioned the online and relative anonymity aspects
of the game that made it easier to share experiences with each
other. Similar to mIRC and other internet chatting programmes,
the knowledge that your identity is secret creates a strong feeling
of security.
"You could do things you wouldn't normally do in real life, say
things without people judging you. We had a guild member who was
regularly beaten by his father and he told us that. I doubt it's
something a person would just tell random strangers but this is
the internet and here, we do care. The guild even started up a
website and chat'rooms so that we could talk about our daily lives,"
Vale tells me.
Orcas agrees that people can get very personal in the virtual
world. "There was a time I was fighting monsters with this girl
and all of the sudden, she mentioned that her parents were getting
divorced and how depressing that was. All at once, there were
messages from people nearby giving her advice and support."
Not surprisingly, the links forged within the game do extend to
real life. Thanks to the wonders of electronic communication,
maintaining contact is easy. Here global pen pals are made while
cutting down monsters.
Vale takes it a step further, merging his ex'RO life with reality
in a small concert dedicated to the demise of his guild and the
people lost. "Basically, I was inspired by the experience I had
and the wonderful people I had met. This was reflected in the
music I had decided to write. I wanted people to know that it
is okay to escape to another place once in a while; and that there
exists such a world where they can go to." The thoughts are both
idealistic and understandable, with a sense of innocence one cannot
deny. The concert itself received very good reception as well.
After a couple of days in this realm of oddly'designed creatures
and clothes, I could understand his ideals a little bit more.
This
is a fantasy story. A magical one where brave adventurers dare
to explore and live an alternate life away from the usual. It
is a virtual reality that both emulates and challenges daily routines.
For me, I think I will continue on my 15'day free trial and maybe
keep playing after that. In my mind's eye, I can see my character
growing stronger, teaming with others to fight monsters, joining
organizations and most important of all, making friends. Ragnarok
Online is an experience which I recommend trying at least one.
As
long as you watch out for that purple'skinned zombie.
Sideboard
More
information can be found at the official Ragnarok website, http://iro.ragnarokonline.com.
There is a free 15'day trial gaming period and the game can be
downloaded from the website.